Campaign Figures
| Metric | Value | Explanation |
|---|---|---|
| Views | 22,725,114 | accumulated campaign counter. |
| Declared Fund | $62,500 | rewards budget. |
| Approved Works | 181 | individual content counter. |
| Authors | 41 | by published counter. |
| CPM by terms | $1.25 | rate per 1,000 counted views. |
| CPV by rate | $0.00125 | equivalent per 1 counted view. |
Data cut 03.09.2026. CPV = CPM ÷ 1,000. This is the reward rate with admission conditions and limits, not the actual cost of the entire campaign. The fund is not equal to expenses. Views are a total counter, not unique reach; approved works are counted separately. Views are not equal to unique reach or sales. Conclusions about marketing mechanics are an editorial analysis; the presence of a campaign around a brand does not necessarily mean its direct placement.
The 4FUN team, dressed in Spider-Man costumes, enters Walmart a minute before closing and buys a mountain of Goli gummy supplements. This description alone contains everything for a short story: heroes, a time limit, and a strange goal. The campaign was built on re-distribution and cutting of this footage. Authors only had to find fragments where the absurdity of the situation was most quickly understood.
Video clipping keeps attention on a small adventure, and highlight editing allows highlighting different funny moments from one shoot. It is especially valuable for the brand that the product here is the goal of the action: the heroes came specifically for it. If the purchase is removed, the story itself changes. This is a useful guide for entertainment integrations. When a product participates in the plot, the author has more opportunities to preserve its meaning when shortening the video, and the viewer finds it easier to associate a memorable episode with a specific brand.

Have you filmed an unusual story where your product plays the main role? Continue it with a campaign on VibeVO: let authors choose scenes where entertainment and brand remain connected.
